We turn ambitiousideas into extraordinarydigital products.
Apps, websites, backend systems and games — designed and engineered by one senior team, from the first sketch to launch day.
One team
Design + engineering
End to end
Idea → launch
India → world
Remote by default
Greatsoftwaredoesn'tjustwork.Itchangeswhat'spossible.
Most agencies sell hours. We build outcomes. TechRigor is a compact team of designers and engineers who care about the details users feel but never notice — the timing of a transition, the weight of a button, the query that keeps a dashboard fast at 10,000 rows.
More about the studioSmall by design
You work directly with the people making decisions — not an account manager relaying messages.
Design-led engineering
Interface and architecture are decided together, so the thing you approve is the thing that ships.
Built for year two
Readable code, clear boundaries and documentation. Your next developer should thank us, not curse us.
Six disciplines.
One product team.
Most products need more than one discipline. We cover the whole surface, so nothing gets lost between vendors.
Native-feeling apps that open instantly, work offline and survive real users. One codebase where it makes sense, platform-native where it matters.
- React Native
- Expo
- Swift
- Kotlin
- Firebase
Marketing sites, dashboards and web products with the kind of interface people screenshot and send to a colleague.
- Next.js
- React
- TypeScript
- Tailwind CSS
- GSAP
The unglamorous part that decides whether your product holds up: clean APIs, sane data models and infrastructure that stays quiet at 2am.
- Node.js
- NestJS
- PostgreSQL
- Redis
- AWS
Game loops, netcode and progression systems designed around the only metric that matters — whether players come back tomorrow.
- Unity
- C#
- WebSockets
- Photon
- WebGL
Interfaces designed with engineering in the room, so the thing you approve is the thing that actually ships.
- Figma
- Prototyping
- Design systems
- Brand
- Motion
AI that removes work rather than adding a chat box. Retrieval, agents and automation wired into the product your customers already use.
- OpenAI
- Claude
- RAG
- Agents
- Vector search
Not sure which you need? That is usually the first thing we work out.
All capabilitiesIdeas are easy.
Making them real is the interesting part.
The technology behind your next big idea.
Boring choices where they help. Modern choices where they matter. Every stack decision is made for your product, not our comfort.
Mobile
Native feel, one codebase where it makes sense.
- React Native
- Expo
- Swift
- Kotlin
- App Store
- Play Store
Web
Fast, accessible, search-friendly interfaces.
- Next.js
- React
- TypeScript
- Tailwind CSS
- GSAP
- Three.js
Backend
APIs and data models that stay calm under load.
- Node.js
- NestJS
- REST
- GraphQL
- PostgreSQL
- Redis
Cloud
Infrastructure you don't have to think about.
- AWS
- Docker
- CI/CD
- Vercel
- Cloudflare
- Linux
Realtime & Games
Multiplayer, presence and game loops.
- WebSockets
- Socket.IO
- Unity
- Photon
- Matchmaking
- WebGL
AI
Useful intelligence, not demo magic.
- OpenAI
- Claude
- RAG
- Agents
- Vector search
- Automation
From ambitious idea to something extraordinary.
Five stages. Weekly builds. No black boxes and no disappearing acts.
Discover
Questions, goals, constraints and the thing that must not go wrong.
Design
Flows, interfaces and a working prototype you can react to.
Engineer
Typed, reviewed code and a weekly build you can actually open.
Launch
Store submissions, infrastructure, analytics and a rollback plan.
Evolve
Measure real usage, then improve against evidence, not opinions.
Most projects run 6–14 weeks. You get a working build every week.
Estimate yoursA studio that thinks like an engineering team.
Not a body shop. Not a design agency with a dev team bolted on. A small group that owns the outcome.
How we thinkSenior hands only
The people you meet in the first call are the people designing and building. No handoff to a mystery team after signing.
Design and code, together
Interfaces are designed with engineering constraints in the room, so what ships matches what you approved.
Built for the second year
We optimise for maintainability, not a launch demo. Typed code, clear boundaries and documentation you can hand over.
One partner, end to end
Strategy, design, mobile, web, backend and launch. One team accountable for the whole product instead of four vendors blaming each other.
“We'd rather build one thing properly than ten things quickly.”
We build the weird version first.
Interactive studies in physics, 3D, generative design and shaders. The experiments that do not fit in a proposal often become the details clients remember.
Enter the labTell us what you're building. We'll reply with honest thoughts on scope, approach and what it would take — usually within one business day.